pouët.net

Ripping MP3s and Modules from PC Intros/Demos

category: general [glöplog]
 
I've searched high and low for an application that will extract a MP3 or module file from a PC executable file. I find lots of old ones, but nothing to match the times. What does everyone use for this purpose nowadays?
added on the 2003-11-24 21:09:44 by cruisefx cruisefx
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added on the 2003-11-24 21:14:06 by elkmoose elkmoose
Christ, I did not mean to exhibit such anger-insipirin' words. How am I supposed to get this stuff on my MP3 player? Or is everyone in the scene too pissed about this subject to release one publically?
added on the 2003-11-24 21:21:05 by cruisefx cruisefx
Christ, I did not mean to exhibit such anger-insipirin' words. How am I supposed to get this stuff on my MP3 player? Or is everyone in the scene too pissed about this subject to release one publically?
added on the 2003-11-24 21:21:54 by cruisefx cruisefx
If I can't get the module or mp3 (or ogg) from the creators, and it's not a separate file, I usually do it the brute-force way and record the system mixer output. It's ugly but it works. Sort of. And I always forget to mute the microphone input too...
added on the 2003-11-24 22:29:23 by crusader crusader
And of course the next step is dropping that .wav file into oggdrop and getting a nice shiny ogg file out.
I'm guessing you would want an mp3 encoder though.

If there's anything more elegant out there I'd love to know
added on the 2003-11-24 22:31:05 by crusader crusader
well, I bet you won't hear the difference between getting the original to getting it through waverecord..
added on the 2003-11-24 22:35:41 by phred phred
i can recommend demodulate, you may find some of the stuff there.

apart from that, multiripper rules :)
added on the 2003-11-24 22:44:19 by Gargaj Gargaj
especially if you use spdif
added on the 2003-11-24 22:53:56 by _-_-__ _-_-__
as long as the demo uses a soundplayer-dll, like bass and fmod, there is no problem to just make a proxy-dll that just copies all the data ;)
added on the 2003-11-25 06:49:04 by kusma kusma
kusma will you have sex with me
I can't see any problem with ripping demo tracks, so long as you're not doing it so you can use it in your own prods. But i'd advise against copying the audio data from the sound card + re-encoding it, you'll lose a lot of quality.
added on the 2003-11-25 10:57:55 by psonice psonice
"so long as you're not doing it so you can use it in your own prods"

... and releasing a demo with a music that sounds awfully familiar to fr08 wouldn't make much sense, now would it? :)
added on the 2003-11-25 11:24:20 by Gargaj Gargaj
unless you want to spoof it :)

But for 64k's it's not a big deal to capture through spdif (no compressed audio). worked like a charm here ;)
added on the 2003-11-25 19:40:46 by Shifter Shifter
i love you too, ile :)
added on the 2003-11-26 00:23:18 by kusma kusma
speaking of demodulate, i just added a few good tunes, enjoy. :)
added on the 2003-11-26 03:51:51 by phoenix phoenix
there also is a tool called "Total Recorder" :)
added on the 2003-11-26 21:31:13 by red red
I had the same problem a couple weeks ago.. i wanted to get the music from fr-e.t. demo... and couldn't find any tool for that... it turned out "upx -d" and ultraedit was good enough ;] anyway hooking bass or fmod would be a much nicer approach... makes one actually think of coding something for this...
added on the 2003-11-26 22:01:35 by panoramix panoramix

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